What is ACS3 Beta? ACS3 Beta is pre-release software. It is feature complete in terms of features that are implemented via code and still work in progress regarding rig and module assets. It is not production ready and may still contain bugs. By purchasing ACS3 early at Beta stage you support its further development, you can learn the toolset in advance and you can also take part in development process by testing and providing feedback.
How frequently is ACS3 Beta updated? I am aiming at every 4-8 weeks schedule but it’s a bit hard to predict it precisely.
When will the final build of ACS3 be released? Final release is expected sometime in 2022.
What is ACS3 pricing? Full license price is $299, upgrade is $249.
Can I upgrade previous ACS version to ACS3? Yes.
I bought ACS through MODO JAPAN GROUP store, how can I upgrade to ACS3?
Please contact MODO JAPAN GROUP for details on purchasing or upgrading to ACS3 Beta Japanese Edition.
Is ACS2 still available for purchase? Yes, you can still purchase ACS2 with an option to upgrade to ACS3. You do not loose your ACS2 license when you upgrade to ACS3, you can use both products concurrently. Please, visit ACS2 website to make a purchase.
Do I have to uninstall ACS2 in order to use ACS3? No. ACS3 is entirely new product and does not conflict with previous versions. You will be able to have both ACS1/2 and ACS3 installed on the same machine and use appropriate version for your assets.
Will I be able to rig quadruped characters with ACS3? Yes. ACS3 is an open system, you will be able to both assemble your own rigs from pre made assets (modules) or use entire pre-made rigs such as biped and quadruped ones.
Which MODO version will be required to install ACS3? ACS3 requires MODO 14.2v1. MODO 15.1v2 is recommended for using rig clay interface in tool mode and MODO 15.2v1 is recommended for using rig clay interface in gesture mode (gesture mode is experimental feature).
What are license terms for ACS3? ACS3 license has to be activated online. You may run your license on two (2) workstations simultaneously. Licenses can be transferred between machines via the online service without timeouts or delays but all registration and transfers require internet connection. Random online checks will occur but as long as you have an active license you can use Auto Character System 3 offline for up to 30 days. See ACS3 EULA for all license terms.
How can I make sure that ACS3 licensing will work from my location? You can test connection to license server by following this link.
Will ACS3 have all the features of ACS2? ACS3 will have most of ACS2 features. Currently, only Joint Influences (corrective morphs) are not planned. However, depending on the amount of support this feature may eventually be implemented within V3 cycle. Lack of full feature parity is the reason why each ACS3 purchase includes one ACS2 license. This way you can still use missing features with ACS2 if you need them before they find their way into ACS3.
Will I be able to use my ACS2 rigs and animations with ACS3? Unfortunately not. ACS3 is entirely new software and as such will not be backwards compatible with previous versions. There might be tools allowing for importing poses and actions from ACS2 but it is not planned for the initial release.
Who is developing ACS3? ACS3 is being designed and developed in Poland by Lukasz Pazera - visual artist, programmer, PhD in Fine Arts and a long time MODO user (since MODO 101 Alpha days). www.lukaszpazera.com