AUTO CHARACTER SYSTEM 3
 
 
 

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NEW GENERATION OF
AUTO RIGGING TOOLS
FOR MODO

EARLY ACCESS STARTS Q4 2020

 
 

MODULAR IN NATURE

  • ACS3 is a fully modular system that allows for assembling rigs from pre made assets.

  • Modules are connected together via simple drag and drop actions.

  • Modules can be mirrored with or without symmetry. Symmetrical setups require fitting one side of the guide only.

  • Custom modules can be built by power users using the exact same dedicated toolset (rig development environment) that is being used to build native assemblies.

WATCH MORE ON ASSEMBLING A RIG FROM MODULES

 

NON-LINEAR EDITING

Rigs can be readjusted at any time, even if the animation process is in progress already. This concerns various aspects of the rig such as fitting the guide, attaching rigid meshes or generating proxies for bind meshes.

 

FOCUSED ON WORKFLOW

  • The toolset is being designed to smooth out and optimise many parts of the rigging and animation workflows.

  • The interface will be seamlessly integrated within MODO with many features and settings available directly in item properties.

WATCH MORE ON AUTOMATIC BIND PROXIES SETUP

 

AND MORE…

 

More information will be presented as the development progresses.

 

FEATURED ASSETS

 

 MUTOG by SNAPSHOT GAMES.

SPIDER walk animation by FRANCOIS DAIGLE.

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WESTIE walk by FRANCOIS DAIGLE